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LinkedIn VR Murder Overlay

A serious game, seriously. Just a game, in VR. A beneficial game.
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Using VR techniques, this is a serious game (see 'serious games') that lets you get down to the real reason we all have a Linked in account - seeking out each and every person you've ever been employed and sacked by, then killing them. The same goes to people who have led you to believe there was a job waiting, and caused you to expend considerable expense on a wasted day and train fare (there and back) only to be turned down on a whim. Kill them too.

We're all prevented from actually killing ex employers because of some stupid law about it, and also the ridiculous lack of being taught how to kill effectively in school - which really is a hole in our education that should be rectified.

Therefore, put it all in VR. Have an overlay that allows you to actually track down those that have made harmful decisions, on a whim, and kill them - but as a serious game, rendered as a VR overlay over Linked in. You get to track them down to where they actually are now, in reality, and you get to confront them face to face, and you get to kill them and delete their accounts. You gain the skills necessary to kill another person without detection, or without raising too much attention, for example, in an airport. You gain the knowledge of how to kill without retaliation or being contradicted, and you gain the in built powers to do things that are a bit outside the range of normal killing, for example, building a narrow-focus magnified microwave magnetron with a backpack power supply and parallax focus, so that you can find where they are this minute, go there (in VR - who can afford real train fares) and position oneself across the street from where they're about to walk out of the door and shoot a beam of coherent convergent microwave directly into their heart. Then they die.

Ian Tindale, Feb 26 2017

http://linkedin.com...n-tindale-964677136 [Ian Tindale, Mar 03 2017]

[link]






       Without sex, it will be hard to turn this into a television series or graphic novel.   

       Bosses who run call centers or fast food joints would be murdered so many times viewers will sigh "Ooh, not him again!".   

       Your so vain you probably think this VR murder is about you.
popbottle, Feb 27 2017
  

       I'm sorry to hear of your newly impoverished state of being.
Voice, Feb 27 2017
  

       Ian, just in case you're not aware, there's a way to unlink from people in LinkedIn.
theircompetitor, Feb 27 2017
  

       I know, and I have often been doing, and did a new batch today (getting rid of parasite insufferably happy smiling blonde shit for brains hr idiots). The point is, that's totally counterproductive. For the list of targets to be effective, it'd be more sensible to follow them and closely, every step they take.   

       One advantage of doing this in VR is that you can kill someone over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over again. Then put the kettle on for a nice cup of tea.
Ian Tindale, Feb 27 2017
  

       As a business idea, this could even solve world terrorism (not hunger, though), if expanded out beyond linked in to whatever societal framework irks.
Ian Tindale, Feb 27 2017
  

       In fact, I'd say it might be beneficial to have all such confrontational fantasies for everyone, everywhere, in all circumstances, able to actually enact them in VR. This would be a good application within the 'serious games' category, to take people through a full-on conflict situation, from domestic arguments, all the way up to blowing up a country (probably needs more processor power for that) - all in virtual reality. The outcome could be exactly as imagined it should be, and there could be no negative or contradictory outcome, just everyone slayed or murdered or blown up or whatever. Then you take the VR goggles off, and everything's alright, nobody's hurt, life goes on.   

       If this were a part of being on the dole, imagine the benefits. Or if it were a significant underpinning pillar of daily prison life. As I say, not like some kind of game, where you get points and there's chance or uncertainty or other pointless lottery aspects to it - this simulation runs exactly the way you plan it, exactly the way life is supposed to happen, and punishes those that thwart it.
Ian Tindale, Feb 27 2017
  

       I like it that the last 3 annos are all from author. It shows consistency.
not_morrison_rm, Feb 28 2017
  

       One of the greatest opening sentences I have ever read. Beautiful.
calum, Feb 28 2017
  

       Is it just me, or has anyone noticed that a larger-than-usual number of halfbakers appear to be going completely bonkers?
MaxwellBuchanan, Feb 28 2017
  

       Yes, but where's your control group of non-halfbakers? It might be that everyone's going completely bonkers.
hippo, Mar 01 2017
  

       Robots will be humanity's humanities control group.
Ian Tindale, Mar 01 2017
  
      
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