 h a l f b a k e r y Nice swing, no follow-through.
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I want to replace/augment my mouse with a 3-d wireless cube. It's gotta be wireless. It can't be a ball or you'll loose all attitude reference. It needs accelerometers in all six degrees of freedom. <need a Kalman filter...remote processing...> I want lighted colored buttons/trackballs in every face
that can keep track of which way is up and rotate meanings. "Borger" will take both hands to operate and need quite a bit of training. Consider the "mircoborg" my revenge on the world for the rubix cube.
I'll build me one-- then we'll talk 3D OS interfaces. 3D Mouse
http://www.handview.com/ Not a 'Microborg', though. Thankfully. [st3f, Apr 26 2002, last modified Oct 04 2004]
[link]
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You want a 3D-capable mouse for what is essentially a 2D interface? Why? |
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Unless you also develop a holographic, 3D video interface this seems unnecessarily complex. |
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Six degrees of freedom input devices exist. Useful for 3D modeling, CAD and even some games. I think most of them are easier to use than what you are describing but, hey, maybe your cube thingy is the best HCI device ever invented. |
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Three degrees of freedom actually, but who's counting? (Well, obviously I am, but apart from me, who's counting?) |
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Maybe that's six degrees of separation? |
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Why stop at 6 degrees of freedom (3 of location, 3 of orientation)? Add a pressure-sensitive squeeze control, sensors to measure the speed of your hand shaking, polygraph skin conductivity (use the truthfulness of your utterances to control your PC), pulse rate sensors (if you can control your pulse by holding your breath or running on the spot), body temperature sensors (remove clothes or drink an iced drink to lower your hand's temperature); the scope for control is endless. |
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[angel], why, I'm counting, too. As [pottedstu] notes, 3° for translation + 3° for orientation. |
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