Essentially if you are not online, your game will function like normal.
Which means normal AI and etc...
However if you are in single player mode, and is online... you can enable a function that makes your mission becomes a multiplayer game.
So while other players are waiting for their friends to play deathmatches, they can click quick play.
This would warp the other players into another player's singleplayer game. They are given a choice to take control of a friendly AI, or an enemy AI.
The AI they are allowed to hijack in this game are only AIs that are not important characters, and is near the player's path.
They are then told what to do... e.g. patrol the area. Defend the bomb from not exploding.
As soon as they die, they auto jump into the nearest AI.
This would result in increase realism of the enemy or friendly's action, as they are controlled by real bored humans.-- Akimbomidget, Oct 10 2008 Not only are they more smarter, they're more better.-- phoenix, Oct 11 2008 except for when you find enemies suddenly discovering the skill of dry humping your corpse lol.-- Akimbomidget, Oct 11 2008 yeaw, you might have to put limits on what the als could do-- up_on_cloud_nine, Oct 12 2008 Nice one. It's a rather good idea. Have a bun.-- Thomasunde, Oct 12 2008 I always find 'defending the bomb from not exploding' to be quite tricky...-- Mister Sketchly, Oct 12 2008 I've often wondered if some Xbox Live games don't occasionally have bored developers take over the AIs. Certainly feasible and a good way to prevent the AI becoming old and stale.
I'm going to take over an AI and make it give you a bun.-- Bukkakinator, Oct 14 2008 Could one adapt this for Space Invaders? I would like to control one of those svelte ones on the top row.-- bungston, Oct 14 2008 [phoenix], sp: betterer.-- Jinbish, Oct 15 2008 The only problem is there are a lot of twats out there. Twats who have very little intention to fit in to your digitally rendered role playing fantasy world. Indeed, twats who will actively spoil your virtual reality, just for kicks.
I probably would. Leroy Jenkins did. Look how cool and hip we are. [ ]-- theleopard, Oct 15 2008 /who will actively spoil your virtual reality/ doesnt this make it all the more real?-- bungston, Oct 15 2008 It occurs to me that the natural evolution of this concept is to have these mission-type games occur in the context of those social networking format sites. I suspect Warcraft has some elements of both - people running missions run up against AIs and other players who are doing other things.-- bungston, Oct 15 2008 halfbakery