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Leonardo is a bipedal robot with propellers enabling it to
fly as well as walk. And walk a slackline. And ride a skateboard.
While wearing stiletto heels.
I'd like to see this feature set - especially the enhanced
balance but not necessarily the heels
- in a human-wearable exoskeleton.
That should actually be
easier to accomplish with human inputs then in an autonomous
robot. Even if I can't fly like Ironman, being able to do short
hops, ride a skateboard or walk a slackline - or even *regain*
balance quickly if I stumble down some stairs - would be a
thing. And unlike my Ironman suit, this would have a much
power draw and would run on available batteries, no ARC
LEONARDO, the Bipedal Robot
[a1, Oct 12 2021]
Battery powered, full body exoskeleton [a1, Oct 12 2021]
Well, kind-of in the same direction... [neutrinos_shadow, Oct 12 2021]
Also prior art
We do balloons here a lot... there are other "wear a balloon" ideas too. [neutrinos_shadow, Oct 12 2021]
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||Unfortunately, Leonardo weighs only 2.58kg. So, to give you
similar (or partially similar) capabilities, you'll need to be
lugging a pretty large power supply (batteries, engine,
something), especially if you want it to last more than 5
minutes (I can't find a duration for the "jet suit", but I don't
think it's very long).
||I know. Scaling up will make it look more like Sarcos' Guardian
XO than Caltec's Leonardo. But that's okay. I don't need it to
for 5 minutes - just a little added agility and margin of safety
against falls. Even
a few seconds of lift & stabilization could have saved Wiley
countless times when he ran off the edge of a cliff.
||I can't build you your exoskeleton, but you've given me a pretty cool idea.
||If you're climbing a set up steps while carrying something,
and you think there's one more step, it's more jarring than
is justified by the height involved. This is because your
body and vision work together to account for your next
So something that enhances your jump force for instance,
just a little bit, is going to throw off that mental calculator,
and you'll reflexively react to being in the air too long,
likely by thinking you're falling. So either the suit will react
as you do, or it will have to be programmed to ignore
inputs in certain conditions, neither of which is real useful.
||I'm sure an operator could be trained to take that sort of
thing into account, but the shift in reflexes between suit on
or off is going to be difficult to balance.
||// ... an operator could be trained to take that sort of thing
into account //
||It cuts both ways, the exoskeleton's own AI would have to learn
the quirks of the operator.
||Large helium balloon in each hand