Product: Weapon: Aim
Gunsight camera + glasses   (+3, -1)  [vote for, against]

Camera gunsights exist. Heads up-displays built into glasses exist.

I suggest combining them - barrel or slide mounted camera feeding an image to a special pair of glasses - giving the shooter a display of exactly what the gun is pointing at. Has the advantage of a laser pointer without making a visible dot on your target, and lets you aim and hit the target even if it seems like you're not looking directly at it.
-- a1, Mar 14 2023

Watching a smaller screen with a *slightly* different perspective of what you're already seeing seems like it would be confusing and make it harder to focus on the target. Idk, I'll have to ponder this one.
-- 21 Quest, Mar 14 2023


I was thinking you could enable it only when needed - maybe comes on when your finger is inside the trigger guard. And image would only be in the upper corner, like glancing in your car's rear view mirror w/o taking your eyes off the road.

Still would require training and acclimation though.
-- a1, Mar 14 2023


Nice! I've pondered this concept myself. One thing I would add, especially if a magnified view: a stabilising mount, not between the gun & the sight, but between the handpiece(s) & the gun.
FPS games commonly have a "switch to gun view" that is the virtual equivalent of this, so I think most people would have little problem getting the hang of it.
-- neutrinos_shadow, Mar 14 2023


I didn’t know this was a video game feature :( Wouldn’t be surprised if there’s already a real-world implementation that I missed in my shallow search.
-- a1, Mar 15 2023


[marked-for-tagline]

" there’s already a real-world implementation that I missed in my shallow search "
-- normzone, Mar 20 2023



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