 h a l f b a k e r y Superficial Intelligence
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3D Webcasts
Live web-broadcast VR without the bulky headset. | |
When the internet and technology catch up, I would like to have live, surround sound, multiple monitor video representations of various places. ie: busy subway platform, airport, sunny vacation spot, top of mount everest, underwater, hubble telescope, and other events/places of interest both live and
historical. Webcasts and streaming video files could be filmed from rotating, multiveiwpoint cameras and the images and dipole recordings could be combined to create sublime realism without strapping VR goggles on or isolating yourself from the real world.
Short name, e.g., Bob's Coffee
Destination URL.
E.g., http://www.coffee.com/
Description (displayed with the short name and URL.)
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I disagree with the WIBNI comment. If you were to have maybe 4 or 5 video cameras (maybe more) all around in a circle so you get 360 degrees (making sure to set the frame not as high as the camera has, so one can go up and down), then all that would be necessary would the software to implement this. Granted, there would be a good amount of overlap, in which case you would just need to calibrate the software to account for this and to overlap (or cut part of) some of the video feeds. The only real hangup I can see at all is that it could take a good amount of bandwith to display at any reasonable quality. I don't see how any rotating cameras or w/e as alluded to in the post are necessary, but a video stream that would be just like a Quicktime VR except constantly changing could work find given you had a computer with enough ram and bandwith the download it fast enough. Perhaps it would work better if instead you downloaded a pre-existing 5 minute clip, so the bandwith concerns wouldn't be there. |
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Wow, this was one long annotation... |
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