h a l f b a k e r y
Outside the bag the box came in.
add, search, overview, recent, by name, random
news, help, about, links, report a problem
or get an account
[This account was destroyed in a disk crash
in October 2004 and has been partially restored
from a cached copy. If it is yours, please send
e-mail to <email@example.com> to reclaim it.
I'd like to see the rules published for a zero-G game that could actually exist in the real world.
Sort of a handball/Mayan court/hai-lai type game with periods dictated by the astronaut training-type freefall aircraft flight as used in the movie "Apollo 13."
Goal at either end of the fuselage, spectators would probably have to wait on the ground and watch on cable. Periods would be *very* short, no more than a minute or two long, and with the need to climb again for another parabolic arc, a typical game would either have *lots* of breaks for commercials or be edited down for viewing, or, more likely, have some play in free-fall and most play not, or a combo of all three. The constraints of live play vs. the need to climb for free fall are the two conflicting factors. If you could modify a Russian milcargo plane or one of those massive new Airbuses for your playing court you might have a fairly spacious area for the game, however.
For that matter, a modern version of court tennis, say with a circular net in the middle, rather than a band at the bottom of the court, might work. Obviously there are as many adaptions as there are current sports.
[Dec 10 2003, last modified Aug 11 2010]