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Most video games are written from the perspective of the good
fighting the bad guys so that they can win access to the future in
form of procreation or at least survival.
Lets get real about video games (caveat -- I don't really "subscribe"
this idea, I am a video game nerd
who believes that one day my
gaming skills WILL win me access to survival and replicative value,
but for the sake of the idea) nerds play video games to avoid
responsibility and opportunities for survival and replicative value,
most of which hurt.
What about games with the theme of avoiding S&R value to
devolution. So a pacman where the ghosts are attractive women,
ms pacman the other way around -- and the pills are corporate
and are alternatively blue and red.
Missile command could be defending against impregnation. Space
invaders could be trying to annihilate your future children and job
opportunities. Truth in Video Gaming!
TV Bits - That bit where...
[zen_tom, Jul 04 2013]
[theircompetitor, Jul 04 2013]
||Reminds me a bit of that scene in UK series "Spaced" where to cure a bad mood, Tim Beasly engages in the recreational drowning of Laura Croft.
||//Tim Beasly engages in the recreational drowning of
||Did it make him feel better?