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FarmVille-like game without in-app purchases
It seems like all of these games like FarmVille have these artificial
time-impositions, where they are imposing a certain amount of time
that you are supposed to not want to wait through so that you will
then go make an in-app purchase, or get organized in a vey
measurable way, with your currency
being equated to their currency
every time it happens.
So how hard would it be to make the above case to and then ask for
funding from one or a bunch of religions in which a less measurable
type of organization is valued, for instance through meditation. You
could build a game platform that, instead of imposing these artificial
time barriers and then asking for money, would allow the developer
to impose the artificial time barrier and then offer the adherant
something to do during what would otherwise be a time of great
angst. So this game platform would optimize the possibilities for
building in the kinds of non-monetary things you could do during a
time barrier. One example could be, you could practice letting go of
the past and future, just for the time allotted, and if you had
trouble with this the game would offer ramps that made it easier to
learn. Or you could type in Hail Marys for instance.
This would be kind of like the religious themed amusement parks
like Holy Land USA, but for resource-management games.
||For a Buddha with a bigger belly button, click here.
||Since this is a subject matter I have more than a
passing familiarity with, what's the business model
||I could see Scientology going something of this
route. "You have downloaded an engram virus! Send
$200 to clear it!"
I was thinking you could charge different religions for the
basic game which they could have their developers
personalize, so that they are the crusaders you know or
whoever, and then these different versions could be fed to
children at Sunday school as part of the gamification of the
classroom. You start with the children, you see, (wrings
hands together). And the since there is a tendency for
religions to factionalize, as virtual reality bigger and bigger
there will be an economic principle keeping you in the
||Casual games, by nature, are anti-zen.
||Oddly enough, I just had this same conversation with
a buddhist friend of mine who wanted to build an
app to help you practice buddhism (awareness, living
in the now, meditation).
||However, we humans are environmentally triggered.
And, the mobile device & computers are already
triggering a huge response in us to be in a 100%
stimulated state. So, any thing we do now that's
remotely "Zen" is usually far away from these
||Meaning, in practical application, people don't wait
during the recharge time in games, they just switch
to another game, email, twitter, HB, etc.