 h a l f b a k e r y If you can read this you are not following too closely.
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This game can currently only be implemented in an immersive Virtual Reality Environment. (It is essential that the players be able to walk around the table).
The "Table" is a sphere with the appropriate number of holes and floats in the air. The game simulates the attraction of the balls to the
table (same as gravity on Earth), the coefficients of static and dynamic fraction for billiard balls on felt, etc. The cue is a 6 degree of freedom tactile feedback device that simulates the actual feel of hitting the balls.
The rules are roughly the same as the actual game. Since there are no corners to bounce off of, the balls must circle the table until they either hit other balls, end up in holes, etc.
This game can also be used to teach spherical geometry concepts to lazy math students... [link]
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You could even add a variety of shapes. Why not try playing on a torus, or a moebius strip? |
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Green ball, great circle route, Nor' by nor' west pocket. |
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I like the torus idea. I think Moebius strip is much more suited to virtual mini-golf (which might be a way better idea than this one...) |
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