h a l f b a k e r y
There goes my teleportation concept.
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There should be a button outside elevators which one can press in an
emergency. You press the button and a number indicating how many
people are in your party (in case, say, it's a mom and her kids).This
button immediately opens the elevator door or, if the elevator is not on
that floor, immediately
the elevator to that floor. If the
elevator is summoned thusly, it proceeds at a faster than normal speed
and ignores all other requests to get to the emergency source ASAP.
The door THEN immediately opens. While this is all going on,
emergency services are being automatically summoned, as well.
Using a camera to scan the immediate area, and assuming there is
nobody else within, say, 10 ft, the door then also shuts at a faster than
usual speed as soon as your party is across the threshold. If someone
else (probably your pursuer) is within 10 ft, it slams shut even faster. If
your pursuer manages to get a hand in the door before it closes all the
way, it continues to close at a slower rate until the padded doors meet
a preconfigured level of resistance, and THEN they lock in place so the
pursuer cannot follow you inside.
Hopefully this gets you by until law enforcement arrives to save the
day. Hopefully law enforcement isn't on the take. Hopefully, you never
find yourself hiding in an elevator from a psycho.
This might exceed your design parameters...
[normzone, Apr 07 2014]
||It's not often I'm in one o'them modern buildings with
more'n three floors and fancy elevator cars and electric
lights, but isn't there always a sign somewhere about _not_
using the elevator in an emergency?
||Shit, I deleted an anno by mistake. Sorry.
|| What it said (if my memory serves) was: "// it proceeds at a faster
than normal speed and ignores all other requests to get to the
emergency source ASAP//
|| Delivering an elevator full of people to the emergency area."
|| My response was going to be that these other people could serve as
distractions or deterrent to your pursuers. Alternatively, it could dump
them unceremoniously on their rumps at the floor they are nearest
when the elevator is summoned.
|| And this isn't meant to be used in a fire or flood, not that sort of
||Ah, thank you for clarifying things for the bumpkin. Still, an
elevator seems like a bad place to hide from a marauding
psychopath. It has no viable escape routes and no
immediately available weapons. In the movies the heroes
usually escape through the top hatch, which may or may
not exist and if they do it's latched from the outside.
|| This last statement is based on personal observation--back
in my fab shop days, I
spent an afternoon dangling from an abseil harness
because the morons at the build site
couldn't figure out how to install a part we'd fabricated
(which happened about once a month) and
I was the first volunteer with all of the relevant safety
training for work in elevator shafts--and supported by an
episode of Dirty Jobs with
Mike Rowe in which the host commented on the lack of a
maintenance hatch atop the elevator car in the shaft he
was helping to clean.
||// Delivering an elevator full of people to the emergency area//
|| Yes, but *those* people are played by much less expensive actors - probably extras, in fact.
||This idea has the potential to maim large numbers of innocent elevator users.