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Risktego

An hour to learn, a lifetime to complete.
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Very simple, and possibly a terrible, terrible idea. A game of Risk exactly the same except that, when attacking a territory a game of Stratego is played for every army until one is defeated. Would make a four hour game a four year game, though I'm certain all but the most hardcore would surrender out of boredom unless...

An online version was made, with Generals of each color recruiting other players worldwide to command an army. The battling would be instaneous and simultaneous, making for a (slightly) quicker game.

I had this idea while drunk playing Risk in college and was promptly chased from the room.

JeremiahBritt, Dec 03 2004

Stratego. http://www.edcollins.com/stratego/
A fansite for the game, detailed, with rules. [JeremiahBritt, Dec 03 2004]

Risk Dice Throw Odds http://www.plainsboro.com/~lemke/risk/
[Wily Peyote, Feb 03 2009]

[link]






       I do like the idea of a global, virtual army type game. Though it is the sort of thing you'd expect to find in some cheap thriller novel.
Detly, Dec 03 2004
  

       Anyone other than Jeremiah and I actually know what Stratego is? (can't find link)
david_scothern, Dec 03 2004
  

       My favorite fact about Stratego is that the box of my copy (produced during the cold war) says: "while the pieces are military in origin and moved across a battlefield, this is NOT a war game."   

       Thank you half.
JeremiahBritt, Dec 03 2004
  

       This would be a viable alternative to the puzzle prison.
Cuit_au_Four, Dec 07 2004
  

       What was the online version of this called?
Cuit_au_Four, Sep 01 2006
  

       Never played either, but would play this!
simonj, Feb 02 2009
  

       [JeremiahBritt]: I'm a big Risk fan from way back - (I even designed my own 'World' to play on, once.)   

       The thing I don't understand here, though, is that in Risk - as it is played now - when one Country attacks another Country, the odds are Never even - even if the amount of Armies are equal (link). The attacker can roll 1-3 6-sided dice, while the defender can only roll 1-2 (but wins all ties). To make it equivalent, are you proposing some kind of Stratego handicapping rule that I'm missing here?
Wily Peyote, Feb 03 2009
  
      
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