h a l f b a k e r y
Baker Street Irregulars
add, search, annotate, link, view, overview, recent, by name, random
news, help, about, links, report a problem
or get an account
You are a space transport corporation. You want to expand
your transport network to these opportunities like:
* Asteroid Mining Cargo
* People transport
* Interplanetary Goods
* Entire invasion forces (As well as the defenders)
But you may encounter:
* Space Pirates
* Navigating gravity pathways (Short predictable pathways
are more slower and interceptable than the more fuel
* UNSC space regulations
Planetary Annihilation is a real-time strategy computer game developed by Uber Entertainment, whose staff include several industry veterans who worked on Total Annihilation and Supreme Commander. [mofosyne, Mar 14 2016]
Trade Wars from the 1990s
[scad mientist, Mar 15 2016]
Please log in.
If you're not logged in,
you can see what this page
looks like, but you will
not be able to add anything.
Description (displayed with the short name and URL.)
||You've been around here for a while. Isn't there a video game that does that already ?
||There's easily a handful of recent, extent games like that.
||Closest I can think of is planetary annihilation, but that is
more about military logistics. Which I guess sorta counts, if
delivering deathbots and crashing asteroids against your
opponents counts in an RTS manner?
||Freelancer, Eve Online, the upcoming Star Citizen: they're all shootemups because that's what sells, but they contain fleshed out elements of commerce and trade: prices for cargos rise and fall with supply and demand; more pirates lie in wait near stations that deal in pricey goods, different items are contraband in different systems, et cetera.
||How does this stack up against "Trade Wars", a popular
game played on BBS systems in the 1990s? I don't think it
had ALL of the elements listed above, but seems like a
pretty similar concept.
||I like this concept, but like it better as Stamp Collecting Tycoon.