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Spectral Loudspeaker

Audio -> FFT -> Spectral Loudspeaker
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This high-end audio loudspeaker consist in a array of N=2^k resonators; each one tuned to a specific frequency and a quality factor according to N.

For resonator I mean a device capable to make a single audible tone.

Process audio, do a FFT (Fast Fourier Transform) of 2*N samples length, and get the power spectral density (PSD). Now feed the resonators with the N components of the PSD. One may consider this step as an "acoustical" inverse FFT.

An array of 4096 resonators should be fine for most people, exigent users could go up to a 65536 resonators.

Actually only N-1 resonators are needed, just removing the DC component.

For the really enthusiastic audio lovers, the DC component must be connected to a fan.

piluso, Mar 07 2013

A rudimentary version http://bobbyowsinsk...-wall-of-sound.html
The Wall of Sound: 439 independently amped narrow-band cones on eleven channels, including one tone generator and a host of mids and woofers for each string of Phil Lesh's bass. Clear as a bell at a 1/4 mile in 1972. Grandiose indeed. [Alterother, Mar 07 2013]

[link]






       [-]   

       frequencies aren't discrete, so you're actually saying "between frequencies x and y".   

       Sound systems accomplish this already, in a less grandiose format: a "3-way" speaker system has a big speaker, a medium sized speaker and a small speaker, which are fed low, mid and high frequencies respectively.   

       your 4,000 speakers are going to take up a rather large bit of the wall.
FlyingToaster, Mar 07 2013
  

       // 4,000 speakers // These aren't speakers, are tone generators. Big difference.   

       // less grandiose format: a "3-way" // I'm aware of 3-way systems. But as you said, it's less grandiose ;-)
piluso, Mar 07 2013
  

       Why the transform, if using a digital file as the audio source, can the digital data itself not be used directly to drive the resonators?
pocmloc, Mar 07 2013
  

       Passive resonators, like tuning forks, will reproduce the sound when excited poperly from a sound source like a digital file or any other format. It's an interesting aproach, but this one it's about active devices. May be I should said "tone generators" instead of "resonators" to achieve an electromechanical way to go from the digital spectrum to temporal and physical domains.
piluso, Mar 07 2013
  

       I mean that there isn't just whole number freqencies.   

       Is this supposed to be an instrument ?   

       <sigh>   

       Or, to make a long story short, I don't get it at a basic level.
FlyingToaster, Mar 07 2013
  

       //I don't get it at a basic level.//   

       No me. But it seems to be a proposal to have one speaker for each discrete frequency. In which case it will fail in several ways.   

       (1) Resonators resonate at their resonant frequency. Thus, if you have a resonator resonating at 440Hz, and you feed it sound at 441Hz, you're going to get some weird beat effect.   

       (2) See (1) because it's a big problem.   

       (3) Your music will sound like it's been through a comb filter.
MaxwellBuchanan, Mar 07 2013
  

       [MB] What I would expect from feeding a resonator with a frequency near the resonance frequency it's an amplitude drop depending on Q instead of a beat effect.   

       Regarding the sound.... until someone out there doesn't bring it to life we'll never know :-)
piluso, Mar 07 2013
  

       //You'd surprised about FFT's - you could get away with as few as 128 frequencies.//   

       Yes, I'd be surprised. Try playing a trombone slide using 128 fixed frequencies. Or a human voice.   

       //What I would expect from feeding a resonator with a frequency near the resonance frequency it's an amplitude drop depending on Q instead of a beat effect.//   

       Sadly, your expectations would not be met. If you drive a resonator slightly off its resonant frequency, beats is what you get. Next time you're standing next to a metal lamp-post (which will have a nice clean resonant frequency), give it a go.
MaxwellBuchanan, Mar 07 2013
  

       What'd be cool is, if you have a few thousand speakers, assign a sine wave to each based on the thousand highest power frequencies. They'd be speakers though, not resonators since you'd almost certainly be changing frequencies as the song/program progressed.   

       Of course how you're going to determine what those thousand pure frequencies are in real time is beyond me.
FlyingToaster, Mar 07 2013
  

       If you push a swing regularly at just off its natural frequency, it will alternately slow to a standstill and swing higher.   

       However, it's entirely possible that my reasoning is impaired due to Merlot.
MaxwellBuchanan, Mar 07 2013
  
      
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