h a l f b a k e r yExpensive, difficult, slightly dangerous, not particularly effective... I'm on a roll.
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Aside from the types of noise naturally found in various media (blocks of noise, single bits of noise, blocks of noise that get more and less "loud") There is no mathematical difference between noise in audio, video, textual, and other kinds of data. You're looking for steganography. |
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Does the reference in the link have anything to do with this idea? I read it before posting to see if there was prior art but I dont have enough digital savvy to tell. But is the concept of steganographying the static in an audio stream faulty? Is it less detectable than other methods? More? |
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I see it as a way to broadcast the same info to many people, maybe hundreds to millions, who are in on the decryption protocol and wish to communicate or act simultaneously. Different orders or data could be sent surreptitiously using internal gov channels. |
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Unlike T or Signal or WA, totally different data is pushed simultaneously to trigger timed events by different users, depending on the decryption version the user has. It is a way to solve logistical problems with a near horizon. |
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Steganography is the art of hiding signal in noise. It has been very well explored for all kinds of signal including audio. Which includes apparent static in the background. This is very baked. As for using it on a broadcast and to trigger timed events, that's a potential use of the technology. Your idea is "car" and your addition is "use a car to transport eggs from the grocery store" The bones aren't mine btw |
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I dont care about the bones. Thanks for telling me this is already real. I looked but didnt see anything like it for audio. I got the idea from the function of Number Stations. |
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