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I didn't say you were on to something, I said you were on something.
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Vector based animations like anime, western cartoons,
do well to be stored directly as vector animation for
video disk or some other future format.
This would allow for videos that are more future proofed
against increase in screen resolutions. E.g. 45000000000k
TV or something.
Might require more processing power on the video
video playing hardware are getting pretty advance these
I'm sure it can handle it. (And for larger future screens,
probbly will be an increase in processing power to match
A starting point could be a container that contains a
sequence of SVG files, in sequential order (with audio
synced to it).
Why not use swf? Well its proprietary, and there is no
transparent way to treat it as a video that can be
accessed at random points.
Think of this future format as being something like "SVG"
plus "AVI", with enough intelligence to have an
interactive menu for a dvd/blueray/etc... player.
Slightly baked [hippo, Jul 13 2015]
||The new ones certainly, that's how they're produced in the first place, no ? Older ones, you'd be missing out on the charm of hand-drawn individual cells, plus they're in analog format anyways: no loss of detail if you increase the resolution.
||[+] I hope the encryption isn't too good. Then we
can copy the models and play with them.
||AI of the future will be able to analyze and redraw images.
A computer will be able to take in the entire Barks
collection and then draw an indefinite number of new (or
resized) Donald Ducks.