h a l f b a k e r y
"My only concern is that it wouldn't work, which I see as a problem."
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To play this game you simply need a list of today's exchange rates
and information about the denominations of each currency (and a
calculator for each player, probably).
The rules are:
1. The player who can demonstrate the highest accuracy of pi dollars
in USD using notes and coins from around
the world wins.
2. An order of magnitude accuracy is deducted for each 2 coins /
notes used (you can't win by simply using a low-value currency such
as Zimbabwe coins for high accuracy with lots of coins).
3. An order of magnitude accuracy is added for each new currency
introduced (which further encourages the deft use of multiple
||Two variations I have considered are:
||1. Add strategy element by having a limited amount of
each currency randomly assigned, and allowing trading of
currency between players.
||2. Add a chance / speculation element by allowing one
hour of real currency fluctuations to unfold before
(re)calculating the results.
||Sorry, one more variation to make it interesting:
||3. Add time pressure by combining 1. and 2. above. That is,
players are assigned random allocations of various
currencies and can trade them for better combinations. But
they must hurry, because real-time currency fluctuations
will be allowed to occur right up to the point a player calls
their last trade.
||I am leaving this comment here just because I feel
bad for you that you are the only one commenting on
your idea. It's a pity comment. Hope you don't mind.
||Oh dear [blissy] - I'm not sure [not_only] would really appreciate the pit comment. Perhaps best to let the idea die a slow death of apathy.
||I couldn't imagine being bored enough to play this game, expecially with a few dollars/dineros/pesos lying around. But that's just me.
||I like it [+] except for the UScentric stuff... though I imagine it would be more of a "my computer can kick your computer's butt" thing than doing it with pen, paper and currency exchange sheets.
projectileappliances and largesonambulariats!? Oh dear
me. It is getting crowded in here.
||I much preferred it when it was just me and my own
conversation with myself about precision currency games
and confiding in cola.
||Once upon a time, travelers in Europe could play a
practical version of the game, trying to cobble
together a motley assortment of different
currencies and coins to buy something at a train
||I am trying to think of other regions with countries
so densely packed as Europe, where a traveler
might find him or herself with a polyglot pocketful.
Maybe West Africa?
||Presuming that there exists a currency that
hovers near pi dollars in exchange and
bounces on either side of it, getting a very
precise value seems to be only a question of
||A bun from me because I like the idea, but sadly
the only people I see as equipped to play it would
be those at work as foreign exchange cashiers. It's
doubtful that anyone else would have access to a
sufficient range of currencies to make it feasible.
||(I know there are 'enthusiasts' and 'collectors' who
might have coins and notes of several currencies
on hand but they're unlikely to have the requisite
'friend' to play with/against.)
||Of course if it were packaged up as a boxed game
and included 'Monopoly money' in a range of
currencies it might get off the ground, but then
only with the kind of parent who seeks out
'educational' games by which their children can
learn while they play.
||Nevertheless I look forward to that time at the
end of a world tour (by which I mean to celebrate
my retirement) with pockets laden with coinage
and banknotes collected from scores of countries,
when I shall be able to indulge myself with a
solitaire version of this game. I may even put in a
little extra mental effort to keep the grey matter
active by adding new constraints, such as
requiring prime numbers.