h a l f b a k e r y
Expensive, difficult, slightly dangerous, not particularly effective... I'm on a roll.
add, search, annotate, link, view, overview, recent, by name, random
news, help, about, links, report a problem
or get an account
Set Conway's Game of Life on a 4way-symetrical pattern
starting from simple rules. Set it on a slow speed and play
around with the scale, and stare into it for a long time. You
can read each succesive pattern as a face, with eyes nose
a mouth expressing a succesion of emotions. Coordinate
own emotions with the ones you see on the screen. Now
know what it feels like to have your emotions follow a
algorhythm. Maybe emotional problems are like knots
there is a jump in complexity that needs to get worked out.
Now that you know how it feels to follow a simple emotional
algorhithm you will be better able to tell when you are
deviating from the natural ebb and flow -- tieing a knot.
put one white dot in each of the 4 corners and hit start for an example of a symetrical pattern. for really good faces you need a larger scale than this though. [JesusHChrist, Jun 03 2005]
Game of Life - my take
Modify algorithms, do it in colour... [Detly, Jun 04 2005]
||Wouldn't you be perceiving the apparent emotions from your own emotional perspective? I know there's a picture of Winston Churchill just looking into the camera that makes a pretty good emotional inkblot test.
||Hmm, I'll have to think a bit about this, bun anyway.
||I've added a link to my own implementation of the Game of Life, and some modifications. I set up a decent GUI to draw starting patters and modify the algorithm (it still needs some work, but it's coming along). I've also implemented a colour version, which is a little slow but nice to watch.
||Thanks [zeno] and [Detly].
||[bacon] I'm using LifeLab for Macintosh and I am running
the "Persian Rug" pattern and
focusing pattern for about 15
minutes at a time -- it helps if you go out of focus.
||The faces go through a pretty predictable
pattern - the eybrows go up and down, the mouth goes
from smile to frown and the eyes go from wide to squint -
the progression is something like calmness, happiness,
ecstacy, surprise, fear, anger, sadness, calmness etc.
pretty simple and universal. The goal would not be
to interpret any one human emotion from a certain
pattern but to understand the progression which seems
simple and universal enough to be something that
is basic to patterns and not just human emotions.