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In Rumba Basketball, the nets are attached to rapidly moving motorised platforms that run around the court randomly, but also periodically come to a complete halt for a few seconds.
This means that the players must not only chase after each other, but pursue the nets as well. All of the other rules
of the game apply. The court markings are of course rendered irrelevant.
I give her a 10
https://www.newworl...dia.org/entry/rumba But he's got a pretty good defense going there... [blissmiss, Nov 19 2021]
This should use "Flocking Road Cones" technology
Flocking_20Road_20Cones [hippo, Nov 19 2021]
[link]
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Mount the opposing team goal nets on the backs of each player |
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Definitely more exciting than Zoom Basketball. |
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You got this all wrong, you and basketball. |
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For me to have any interest the players must do the Rumba,
(dance), whilst aiming for the basket. Since the Rumba is a
dance that makes one stay in one spot, it would be just
different angles to aim at the hoop. |
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The music would be great and the audience, I mean fans,
could rate the players on style and grace while shooting. No
more do we worry about a basket actually hitting the net. |
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//Definitely more exciting than Zoom Basketball// |
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Which, in turn, is more exciting than play- by- mail. |
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Could we integrate [blissmiss]' version with [xenzag]'s by having
the pole with the basket attached to the back of a dancer? That
would be really hard, unless the shooting player could anticipate
the dancer's moves well. |
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Oops, a dancer might get hit in the back of the head with a
basketball a lot. That hurts. I know of what I speak. |
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OK, the dancers wearing the poles get big yellow helmets, like
construction workers. It worked for Village People. |
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Here's another one. Each team has a "goalkeeper" who carries the pole with the basket at the top. They can basically run away if one of the opposite teams approaches them with the ball, or they can run towards someone in their own team who has the ball. |
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I like. But I still think they should have to dance to get to a
team member. |
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I think "randomly" would make the game virtually impossible.
A repeating pattern (with complexity "with-in" the pattern,
but predictably recurring) would be better.
Perhaps just 1 basket on court, & it's position determines
which team the point goes to (whether the court is simply
halved, or more complicated; a light on top shows it's "state")? |
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