Two teams consisting of many members stuck in the middle of the wilderness plan and stage "objectives"against the opposing team. Successful completion of an objective earns points.
Each member is armed with a "laser tag" weapon. These come in the form of "guns" and "melee weapons". The guns fire
lasers, that "tag" you. The melee weapons (not axes, or batons as such, but things like modified plasticky high tech toy swords) tag people based on contact.
Everyone has a number of "hit points". Being tagged sees you losing hit points. With the guns, one tag loses one hit point. With melee weapons, points lost depends on contact with other person. Friendly fire WILL cause loss of hit points.
Upon losing all hit points, you are "killed" and therefore "dead". You will be kicked out of the game, and disqualified from all prize money, no matter how much of a contribution you have made.
To determine whether someone has been "killed" (i.e. lose their "hit points", something such as bright florescent paint would explode all over their combat gear. To combat cheating from taking it off, the package EXPLODES, and thus wearer DISQUALIFIED when removed outside of certain "free" hours (eg. for bathing. Millitary action is
not allowed during this period as well).
Objectives could include tagging a specific person, guarding an object, stealing that object, tagging an enemy building, trying to take a position, raising a team flag behind enemy lines, etc.
Special missions involving different teams may have different objectives based around a similar thing. One team may have to protect an important VIP. The other might have to tag the same VIP. Successful completion would give the winning team possession of a "artifact", giving the holder triple firing rate, hit point recovery ("healing") or invulnerability. Of course, you can steal them from the team holding them.
The team with more points from successful objectives or least casualties gets the prize money to divide amongst itself.
In the teams, there are different "classes". A "sniper's" laser tag weapon would have sights, and a longer range. A certain class might be the only one to pull off a certain objective. A "medic" could heal team members around him with a healing artifact, while another class would only be able to heal themselves. Also certain classes could stop use of artifacts when tagging their carriers.
The dividing up of the cash would also cause drama: who deserves a bigger share? Mutiny? Would an alliance between comrades form, just to have someone stab everyone else in the back?
This would take place over a period of several weeks, and a War Correspondent (game show host) would report the progress of the teams.
In response to the cameras, a combination of styles would probably be the way to go. Most of the time, they would be personal hand held cameras, or ALIENS style headcams. During coverage of large battles and raids (that are known), a helicopter would cover them. Also camera posts and lookouts would film the surroundings. Also, some camera posts and other objects such as SENTRY GUNS would have cameras that can be both used by both broadcaster and team that holds them.