h a l f b a k e r y
Viva los semi-panaderos!
add, search, annotate, link, view, overview, recent, by name, random
news, help, about, links, report a problem
or get an account
stereoscopic vision to be good for 3d and depth perception, on a screen however are 2d images anyway,even if images of a 3d shooter[so no depth perception like a predator].
so ,perhaps a stretched out panoramic view [wide angle,obtuse or reflex] as in prey animals; and then see enemies etc to the
side or behind the player.
360-degree wraparound panoramic Quake. [egnor, Oct 01 2001, last modified Oct 04 2004]
||No, Peter, it's not the same as that other idea. It's just "FPS with a wide-angle view", which is less interesting.
||Easier than that, [egnor]. Go to the Quake console and type "FOV 360". Baked.